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Tau Ceti (computer game) : ウィキペディア英語版
Tau Ceti (video game)


''Tau Ceti'' is a science fiction themed computer game first published in 1985 by CRL for the ZX Spectrum and later converted to several other platforms. It was designed and programmed by Pete Cooke. It was groundbreaking at the time for its extensive use of 3D graphics, shadow effects and its large gameworld set on a small planet, Tau Ceti III, orbiting the titular star. The planet also has a realistic day and night cycle (much shorter than our own).
An enhanced version (known as ''Tau Ceti - The Special Edition'') was released for the 128K Spectrum and Amstrad CPC in 1987 featuring extra graphics and a large amount of accessible library data about the gameworld and the game.
A sequel, ''Academy'', was released in 1986.
==Origins and development==

The origins of ''Tau Ceti'' and its game engine came from Cooke attempting to work out how the spheres in the game ''Gyron'', released by Firebird Software for the ZX Spectrum in 1985, had been created:〔(【引用サイトリンク】 Interview with Pete Cooke from 1987 )
Having created the basics of a game engine, Cooke had to decide on a scenario for his new game:
Cooke was also inspired when writing ''Tau Ceti'' by the works of the science-fiction writer Larry Niven and the space-simulator ''Elite''.〔(【引用サイトリンク】 Preview of Tau Ceti in CRASH magazine )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Tau Ceti (video game)」の詳細全文を読む



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